btw,when will the next update come? Im so excited for it! And can i put my prev update progress to the next update?
UPDATED November 1st, 2018 (v0.5.3)
Third Crisis is an adult tactical-RPG that follows the adventurer and hero known as Vibe. After a mission gone wrong, she’s forced to adjust to her new way of life in the lust-ridden town of Carceburg. Whether she gives in to the bliss of submission or uses her sexual appeal to her advantage on the battlefield is all up to you!
As you delve deeper into Carceburg’s mysteries, you’ll come to uncover the secrets surrounding the crisis that saw humanity defeated and enslaved by the sinister organization Peitho.
[Movement] WASD, Arrow Keys or Left Clicking
[Sprint] Left Shift or Move the mouse further from Jenna when clicking
[Use / Interact] E or Left Clicking
[Cancel] Q or Right Clicking
[Pause] ESC, F1
The game isn't finished yet.
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The next update will be public on December 1st! Your save files should persist across updates, but make sure to export your save file from the browser version (if you are using it) just to be sure it will stay! ♥
when will this game have sexual intercourse images besides jewel? I love the game so far but miss the previous main character looks rather than the new 1...Hope u add options to place the old looks back rather thaan the new 1.And tq for the game!
NEVER, EVER force an autosave to overwrite a manual save. Lost all my progress because I created a new game to try and see the Leave Jewel scene. When you autosave, if there is no current autosave, create a new file. If there is only a manual save file, DO NOT OVERWRITE IT. NEVER OVERWRITE A MANUAL SAVE FILE WITH AN AUTOSAVE.
Autosaves always save to the 'Autosave.sav' savefile. They don't save to any manual save you create separately from the 'Autosave.sav' file. We'll look into changing how autosaves work to prevent progress being lost if you don't create your own save file separate from the autosave.
hello, could someone tell me what is the command to get the suit to work in the bar? ... I only know that it can be obtained that way, and if it is the case that there is another way, can someone tell me what is that other way
Im at the end of the main storyline on Android right now and everytime I try to enter the Inn my game closes out, I have no other apps open and the fps at each close out are 25 and above. Also after exiting the VR the Klaus badge is seemingly unequiped. I keep missing the scene when you explore the south west clearing any tips? Everything else in this amazing game is fine and I adore all the halloween decorations.
There seems to be a bug at the moment which crashes android because of memory overload. Problem is we cannot reproduce it on our devices :/ We'll try and fix it, sorry for the inconvenience.
I'm not sure which scene you mean with south west clearing. You mean when you encounter the drunk guard at the left side carceburg exit? There is no scene there.
Loving the game so far, keep up the good work.
However, saving doen not save the gallery scenes you've unlocked, is that a bug?
Also, I would love to have an "scenario mode" where players can repeat missions with multiple choices and be able to unlock everything in one go.
More like i'm having my third crisis!
Nonetheless, quality rpg right there.
Hi, when will be next patch release for free ?
Hi, love the game but I haven't found a way to unlock the leave jewel scene or found a way to enter the vr area. are these just not in yet or am i missing something?
The VR area is only in the patron version so far, it will be public on Nov 1st.
You unlock the leave jewel scene by choosing not to join in with Jewel in the storehouse when getting the alcohol. ♥
I want to start off by saying I think it's a really fun game so far, It's got great art and great music (especially the part where Jenna time jumps because her suit was removed in the absolute beginning, one of my favourite moments).
One thing I was wondering about, is there a reason why the actual scenes still use Jenna's older design? Personally I'm actually more fond of the simplistic design she had before so I'm not complaining, though I guess the new design does look a bit more professional(?)
As for the new combat system, I obviously don't know whether the Lumber Rats fight was unique or it's because of the Grav Knuckles, but perhaps upping the damage they do would be a good idea? Currently I feel they were way too weak, and it made the battle a bit annoying. The battles in the prologue were fun in all honesty, since they were much more dynamic and fast-paced (especially the fight against Leath was something, I had not expected to have such a hard time with a fight in a non-combat centred game, and yet it wasn't boring or tedious). Maybe the small setting of the bar contributed to it, but I felt it lacked that dynamic action that the prologue had.
Other then that, humour in a game like this is integral! It's an amusing game so far, and that's good because otherwise even 'lewd' games are too boring to play. I hope that this game can become a little gem like Bron's Quest was for me, one of the hands down funniest games I've played. I nearly cried laughing at a few points. If you haven't played it, check it out! While like this one it's also still in development, and certain parts of it also feel lacking, the humour is really something to experience.
Anyway, keep up the good work and have a good one!
I found a way to cheat... Game Console! "~"
Hello there, i just wanted to ask, will the art become more detailed in the future?
And will the loading screens improve?
Surrender option in the curfew and combat?
I enjoyed the game a lot and replayed a bit regardless of the shortcomings, i unlocked every current scene and will happily support it, just saying because it worries me a bit .
When i say more detailed art i just mean accurate depictions in images of what's happening in the lewd scenes, "may as well read lewd books" comes to mind.
I think the curfew guards lewd "scene" is the best because of the variety of choices, i would like more of that, (with art) mentioned because everything else just works in the moment with context and whatnot, more casual (accessible at any time) and complex scenes (like the curfew guards) , partners (given we now have friendship or something stat with some) are something that right now the game lacks, again, probably very obvious/irrelevant issues i didn't need to bring up or mention, mostly my two cents on the matter
I'm really enjoying Third Crisis and i can't wait until the game is finished! Is there any general time you guys are expecting to see it finished by? I'd support you on patreon if I had any money right now to do so. Maybe later on. I enjoyed every second of this game so far and it has some serious potential. Keep up the good work! (please do i seriously enjoy this probably more than i should in truth)
Haha, thanks for the kind words!
We don't have a planned release date for the final version yet, but we're working on it actively! :)
Well its good that you guys seem to have a devotion towards making sure the game gets done. I've went ahead and recommended the game to most of my friends, some of em seemed to like it, and sorry for the late reply! It's been a pretty long week, lol, but anyways, i hope you guys keep up the awesome work, I'm working on going through to unlock everything now.
Amazing game, lots of fun! The game mechanics and how well it runs made the experience highly enjoyable, as well as the "short story" which is long enough to make you invested in it. I cannot wait to see more!
I also wanted to state that though I 100% support small Patreon only perks I would love for this game to remain free, though if you do make it paid know that it is far better than most other games on Itch.io.
In the SRPG portions of the game, do H-skills (and possibly associated CGs) exist? I have seen that there's somewhat of an ecchi scene should you walk into the electric cage walls, but I thought I'd ask if there's anything more (or plans for such), as I much prefer it when there's H in the combat parts of an RPG, otherwise it just feels like I'm walking around on a CG hunt.
how to u get vibe naked infront of the tailor
How do I get further into the scene with the tailor
the character sprites and text glitches out whenever I play on Puffin browser, saying it cant read the "length of null", which I dont know how to fix (Android)
After Jewel used "Lover's Touch" on Jenna the second time, it hasn't progressed at all
The game is crashing every time I try to enter the Inn after completing the cleaning mission :/ I'm playing on Android
how do I trigger bar fight andfor jenna x jewel event
You can do those scenes by entering the vr house and will start a questline that you will need to talk to klaus and he will send you to the bar you talk to the guy with the exclamation point then you go talk to jewel (its behind the stage in the bar) then she will teach how the new fight mechanics work and then you just need to say yes and you get the scene jewelxjenna then you just need to talk to the guys again and will start the event
I recommend you to lose the first encounter to unlock the lose bar scene and then you just need to talk to the guys again in the bar and will restart the event and win hope this helped you.
really fun game with surprising depth. i just wish it was a little more casual friendly.
from what i can see, it feels like fallout karma(lewdness in this case), meets tracer meets some sort of time traveller story, which i guess fits in with the inspiration taken from Tracer.
so what i mean is, for a casual player looking for a relatively casual experience, a high karma player would give dozens of bottles of water to a hobo outside megaton, and an evil character would enslave randomly generated generic npc's for Paradise Falls.
if said player wanted a less gimmicky way of doing it, they could collect fingers of criminals for good karma or ears of good/neutral people for evil karma.
i feel like if this game wants to go the route of giving us options for a similar system i would like a way to just get my boosts in a relatively believable way.
maybe giving that guy outside the "common house" always rewards 1 point of lewdness but is limited to once a day. and as for being a prude i can imagine there being female npc's in the forest that need rescue. a light mini fight to rescue her and done.
i realize this is asking for the world but my core complaint about this game is somewhat ironically its best feature. the depth. i had to really save scum my way to minmax my character to be as naughty as possible by choosing battles and changing choices at each junction. it got upsetting after my 5th playthrough but i still love the game as it is.
Thanks for the suggestions! We're trying to make the game be as easy to get into as possible. While we're trying to avoid too much grinding, I can see why we'd want a way to gain and remove perversion. We'll try to implement something like you suggested in a future update! The main problem is we don't want to undermine the choices the make, and again we don't want to have whatever you have to do to affect perversion be too grindy.
We actually haven't thought of perversion as a karma system or a good or bad system, simply because we didn't want to make the slutty options seem like the evil or bad option. We don't wanna make people feel bad for wanting to see the sexy stuff. The option to remove perversion should be there though, you're right in that.
I'm glad you love the depth of the game, even if it works against us sometimes. ♥
i just want to preface this again with, i love the game and will still enjoy it for the forseeable future even if it stays as gamey as it is :)
i just have a few ease-of-access/quality of life suggestions
i wouldn't consider it a bad vs good system so much as a role system but i can see what you mean. incidentally the karma system in fallout 3 is ironically less about morals or ethics than the system's intention.
players always look at it as a difficulty slider, it's almost universally easier and requires less skill checks to be Evil karma but you make a lot of enemies and lose access to cities or shops. effectively locking yourself out of some of the game's content.
conversely looking at good karma you have to deal with harder skill checks, often have to fight tooth and nail to protect someone especially so if you fail a speech check leading a good karma player to need not only inhumanly fast reflexes(refer to fallout 4 rescuing kent from the raiders) but also inhumanly good luck and tactical choice.
now consider this argument in favor of making this like a karma system via rebranding, log in exp bonuses vs exhausted exp status.
World of warcraft has a system that reduces how much exp you earn the longer you're logged in until eventually 50%. therefor logging in for short periods means you can earn double exp for half the effort. players hated it because they felt strongarmed or something like that.
WoW decided to fix the system and it became universally loved to the point it's in basically every mmorpg today. they changed nothing of the earlier reducing-your-exp-per-hour system, they just renamed it. now logging in is a 200% exp bonus for 5 hours instead of a "you earn only 50% exp after 5 hours" penalty.
for whatever it's worth, the game's depth and availability to you regardless of your perversion level is a great mechanic and is only tiring when the player feels compelled to stick to only one path with little indication beyond intuition on what their "correct path" is.
-make the chat text more accessible the way fallout 3 and 4 do by adding bracketed skill checks and coloring the text between say pink for affection, green for prudish, white for neutral, and purple for lewd. this solves the earlier complaint of save-scumming to get the lewdest/loveliest reward without adding cheat-y ways to grow your stats.
-tactical analysis skill as an option in action/combat scenes. for one unit of energy, same as vibro-dash, the player can have jenna assess how the battle might play out. for example vs leath, jenna can be asked to analyze the fight and she'll respond
"(light purple or purple with 1-out-of-5 ticks):if i let her capture me now, i can get close to her with minimal effort for a surprise attack!
(deep purple or with 5/5 ticks): but if i kick her ass, i get to show her who's boss! i just hope my vibro-suit can hold out"
you would probably want your writer to choose better wording that won't spoil the surprise though haha
Hello i would like to say you guys are making a great game i played a couple of times so i leave here some info that you guys probably know but say to improve the game ether way:
Max cap of pervetion atm is (88)
theres a bug at curfew that if you walk in to the left field of the inn it cant go anywhere even when in morning you can and doesnt have anything to block it.
max affection in jewel is (20) atm
random guard i think is (5) affection
questions and ways i think game would improve:
What will the afection will be used for and will be the pervesion cap 100?
will it make sense make or character a saint in long term in game because atm im a man of culture ( ͡° ͜ʖ ͡°)
the random guy thats on the floor in front of the townhaul should be remove after pervesion interaction the poor guy stays there all day on the floor waiting for some tits leave him alone xD.
the curfew event i think should increase difficulty the guard only have 1 pattern and its really easy to doghe them by waiting turns you should ether increase the paths they do or increase the guards.
In overall its a great game for the version as it is the cutscenes are really well made even if its missing some but its normal since its early game access but just commeting on it continue your hard work and i eventually will comment when the next version of 1 September arrives thank you for time.
Ps: if anybody is in dobt about to achiev any event of this version ask me because i know how to get them all.
"investigate the clearing to the southwest of town" how do I do that
Try walking all the way to the left in Carceburg.
Atm what will happen (in this version ) is that when you try to do that event it cant be done because theres a guard there (go completely left after leaving the inn) so it will start a questline that will lead you to the bar and the owner will tell you to get him drunk but you need a special whiskey then you will steal whiskey from the warehouse with jewel. You are able to get the whiskey but then you cant get drunk the guard because the rest of the questline will be added in the future.
Hey there, thanks alot for your awesome review! We're glad you like the game! :)
How do I get "Jenna's wet dream"?
How do we get the drunk gloryhole scene?
Buy alcohol from the bartender and enter the open toilet stall (right side in the bar) ♥
How do I get the uniform to work in the bar
To my knowledge there isn't a way yet, but the devs know more than me
is the full game released yet???
I'm curious if anyone knows any games with a similar setting?
I started to play it through Internet and I am planning to download the game. How do I export a file ?
This guide will explain it all for you! Just export your save files from WebGL and toss them onto your preferred platform.
How do i trigger the Measurement scenes? i got about everything now and i just cant find these measurement scenes.
There's a house to the right of the top buildings in Carceburg. You talk to the guy in there.
hey guys anyone knows how to get the seduction scene on 0.4. It´s the last one that i can get
During the mission for the black market guy where you have to bug the prison. Get caught during curfew, interact with the bars in the prison when you have enough perversion.
how do i unlock jewel's stage fuck ?
You walk up to the stage when she's on it during the mission to talk to the bartender about the drunk guard.
how do you get the after visitor plate scene
Hey, I was plaiyng the game normally, until i enter on the first building, not the house of the coffe man, the big building, and theres a piece of the map that simply hide everything on it on the first fight there, i can see the floor, but everything that get on this areas simply disappear, and it's not the only place, on the first "Boss Fight" stage with Leather we have the Same Trouble, i can't go any further in the game cause of this, i'm plaiyng in the android version
Heya! There seems to be problems in general with that level and some Android devices. We're hoping that the next update will fix that along with the other problems we've fixed in that level.
can you make it on ios just curious and is there more future developments to add ?
For the foreseeable future, it's not going to be on iOS. We're actively developing TC, and the next public update (0.4.0) is gonna be public on September 1st! Patrons will be able to play it early starting on August 1st.
The x64 download is corrupted
Corrupted how? Did you unzip the contents of the zip file before playing? I just downloaded the x64 version and was able to play it fine.
Quick question: How the hell do we get 50 perversion? Just askin'.
There are multiple optional scenes in the houses around Carceburg that you can get perversion from. Get caught by the guards and get taken to prison. Choose all the perverted options in the main story.
Not too often there's a browser-type 18+ game
Was hoping if player didn't succesfully find all the coffee items the old man would come back into the house ;)
Hi I have a question, I downloaded the game but I notice that some scenes dont have images, is that a bug or that scenes just dont have images?